Fail to capture some monster

Project:Virtual Combat Cards Project
Version:1.1.1
Component:Code
Category:bug report
Priority:normal
Assigned:Nebulorum
Status:closed
Description

Some monsters are not being capture due to minor problems on the layout of the D&D Insider entry:

VCC is very strict with the format, we will try to make it more lenient or recover from bad formats like this.

#1

After some investigation on the problems and possible solution it think we need to refactor the capture logic to become more lenient and allow us to implement #109: Adding a trap to VCC Compendium. This will take some work, but we'll try to release a patch for these problems.

#2

Status:active» patch (code needs review)

I have finished a major rework on the D&D Insider capture logic. Among some of the points are:

  • Refactor to prepare for traps and other entities;
  • Fixed some broken images;
  • Fixed mis-formatted Blue Dragon Sky Bandit;
  • Fixed import of mis-formatted entries like Dakai;
  • Added ability to import creatures with two icons per power (like the Harrowfolk Warrion and Ogre Skirmisher)

This new code has been tested with 280 monsters. The code also changes the location of the D&D Insider capture cache form the temp directory to your VCC base directory. This means users of older version have to move the files to the new <VCC Base>/dndicache/monster directory. As an alternative you can recapture the monsters.

If anyone wishes to test this new version see: http://groups.google.com/group/vcc-dev/web/running-test-builds

And get the test version here

#3

Version:1.1.0» 1.1.1
Status:patch (code needs review)» fixed

Fixed this on the new patch release.

#4

Status:fixed» closed

Automatically closed -- issue fixed for two weeks with no activity.