Releases for Virtual Combat Cards
Virtual Combat Cards 1.7.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.7.0.zip | 13.78 MB | a567583201261436487fea37ea6b771b |
This release include the following fixes and enhancements:
- #239: Add next up button to simplify round transitions
- #243: Clearing monsters does no clear initiative order
- #252: Import of wererat (filth fever) fails
- #253: Monster with XP of - do not show up on Compendium
It also includes a series of changes on the way components are separated into modules, and a complete removal of all the old tracker logic.
Virtual Combat Cards Project 1.8.x-dev
This is place holder for the current development version.
Virtual Combat Cards version 1.6.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.6.0.zip | 13.85 MB | 8a2b88e5973eb27cee8fd056a8d3cff1 |
This new release includes the following fixed and enhancement:
- #238: Drag and drop effect on Combatant
- First step on the core tracker logic rewrite.
This version also include the following issues and features from version 1.5.2:
- #233: Monsters with ID in party files may crash VCC
- #232: Clone Monsters
- #236: DNDI Capture fails to capture any monster
- #234: Firefox plugin needs update for Firefox5
In addition to the following issues and features from version 1.5.1:
vcc 1.5.2
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.5.2.zip | 2.24 MB | d6b47d4c7f6db9b9ab1e0980392e0e29 |
This version include the following fixes and features:
- #233: Monsters with ID in party files may crash VCC (and it's duplicate #201: Linux - VCC Crashes when manually editing parties' ID numbers)
- #232: Clone Monsters
- #236: DNDI Capture fails to capture any monster — this was a last minute issue detected after upgrading the plugin.
This is a patch install so you should use Help > Check for updates....
Virtual Combat Cards Project 1.5.1
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.5.1.zip | 2.24 MB | 026cdf50b38f7e87ed9968891c738eba |
This release include the following features:
- #152: Changes in compendium are not visible on next combatant load
- #226: Custom Traps
- Minor improvements on the status bar.
Virtual Combat Cards Project 1.5.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.5.0.zip | 11.89 MB | 34c69fadf8723c395d09202f00d40497 |
This version includes a significant improvement to the track features. The tracker will now prompt the user for information concerning effects like: ongoing damage, regeneration, saving throws and sustain of effect.
It includes the following issues and feature requests:
- #65: Automatic Sustain Reminder
- #124: Auto damage/heal with conditions
- #158: Prompt for end of save effects
- #213: Auto completion for effect fields
- Use of new library in particular Scala 2.8.1.
Virtual Combat Cards Project 1.4.3
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.4.3.zip | 1.97 MB | 14715ef7d6d85227087d25db2a5a2474 |
This version includes a bug fix and a minor improvement related to the same issue:
Virtual Combat Cards Project 1.4.2
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.4.2.zip | 1.97 MB | ac89edab6facdc36b0bb964e7398728c |
This version include the fix to the following bug:
This bug may manifest in some other cases.
Virtual Combat Cards Project 1.4.1
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.4.1.zip | 10.91 MB | a419166e7e5a8e2f12be61d9650c84b7 |
This patch release includes fixes to two issues on the import logic. In particular the stat blocks are on version 1.4.0 do not include Free Actions.
- #194: Fail import of monsters with power usage: "At-Will (1/round)"
- #195: Monster Template does not include Free Actions
Since the earlier version was out for only a couple of weeks, this patch includes all the dependencies.
Virtual Combat Cards Project 1.4.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.4.0.zip | 10.91 MB | ec22b4853da10c40772a684eef555471 |
This version contains a set of improvements to the D&D Insider capture logic. The new logic includes and a set of template files, that allows users to customize or alter the stat blocks. Besides handling monsters in both the older and the new Monster Manual 3 format, Virtual Combat Cards can now import Traps.
Other improvements include: fixes to the upgrades logic; filtering creatures by level and showing encounter level when building encounter.
Virtual Combat Cards Project 1.3.1
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.3.1.zip | 1.71 MB | cb28fa56278f12da0e48651284c70819 |
This is a release is a simple fix to issue #176: Can't Import .dnd4e files.
Virtual Combat Cards Project 1.3.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.3.0.zip | 8.35 MB | 7f5d490b0a209f800d72b3a6b900e6ab |
This release includes a significant change to the internal logic of the tracker. The new implementation of the initiative order allows combatants to appear more than once on the other. Besides these changes several minor changes happened to various components and user interface elements. The new implementation is cleaner and will support new features.
Virtual Combat Cards Project 1.2.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.2.0.zip | 8.2 MB | c506149e16f632fe442edc04f28cfabd |
This release includes some feature changes and a bug fix. Internally there are some changes on the library layout, names and packaging. Because of these changes we have to release it as a full version.
Fixes and features include:
- #120: Import Character Builder files: just the basic information in being collected.
- #150: Cannot import monsters with italic lines in the power description
- #153: Recalling folder used
Virtual Combat Cards Project 1.1.2
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.1.2.zip | 1.71 MB | a931fde2ba26d52a1219551ba5127079 |
This version fixes an issue that popped up on Firefox 3.6 and the D&D Insider capture. Due to a change on the Firefox behavior capturing information from the Insider site failed. This patch will work with Firefox 3.5.x and 3.6.
Virtual Combat Cards Project 1.1.1
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.1.1.zip | 1.64 MB | 8e419ea58e03cf3a81ff3b9679eac1d7 |
This version fixes several problem in the D&D Insider capture logic (issue #145: Fail to capture some monster). Some entries are misformed on the online compendium. In those cases VCC would fail to capture valid data. The new logic has been cleanup and will capture the monsters that caused problems. This includes version includes some changes to the import logic to support future capture of other entries.
Virtual Combat Cards Project 1.1.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.1.0.zip | 8.41 MB | 5c3346b259e2fcabbd1e9a12f35bf550 |
This version brings a major change to the layout of the screen, enabling greater user control of the tracker appearance.
The following issues were handled:
- #88: Have acting Combatant informationation available at all time
- #101: Navigating vcc with keyboard
- #113: Hit DELETE to Cancel Effect
- #125: Use docking frame to allow reorganizing interface
- #131: Loading Party files from previous version does nothing
- #132: Confirm close of main window
- Redesign and simplification of the Initiative action panel;
- More flexible compendium location;
- Improvements to make VCC Mac friendly, mostly allowing it to be packaged as a Mac Application Bundle.
- Sample compendium data for those that want to give it a try.
Virtual Combat Cards Project 1.0.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-1.0.0.zip | 7.69 MB | a65e65396dcd281e0bd23b532940c0c9 |
This is the first release with the new Compendium format. It allows collection of monster information from the D&D Insider website and reusing collected data in several encounters. Among the new features:
- Full combatant statblock (as imported from the the D&D Insider site)
- Create encounters from your captured monsters, including calculating all XP;
- Add Perception, Insight, senses and comments to character stat blocks;
- Add XP and comments to user-made/edited monster stat blocks;
- Improved start-up procedure and logging of errors, which will help treat errors in the future;
- High quality HTML stat blocks (looks like the ones on the books and site);
- Now stores data in a base directory, keeping all data in the same place;
- General improvements in stability.
Virtual Combat Cards 0.95.2
| Download | Size | md5 hash |
|---|---|---|
| vcc-0.95.2.zip | 828.71 KB | 836852dbc48cbd79c9469f7b2d8fb073 |
This is a quick fix to a single issue:
Virtual Combat Cards 0.95.1
| Download | Size | md5 hash |
|---|---|---|
| vcc-0.95.1.zip | 828.49 KB | 169a019b8216f5d87bc60c5873d83713 |
This version includes the following changes:
- #97: Keyboard Shortcuts: add several good short cuts that make it easier to control VCC (see Keyboard Short Cuts);
- Changing the combat sequence will automatically select the first combatant (as was true in older versions).
- Fixed spelling mistakes
Virtual Combat Cards 0.95.0
| Download | Size | md5 hash |
|---|---|---|
| vcc-0.95.0.zip | 4.59 MB | f3070e4b8e080a466a8fb68e89c3448c |
This is a roll-up release containing several fixes and a new directory, distribution and update strategy. For those using 0.92.3 the only new feature is the "Update Manager". This feature should make keeping Virtual Combat Cards up to date much easier.
This version brings:
- Update Manager: this will make VCC update itself; go to Help > Check for Updates ... to check if you VCC is up to date.
- Minor changes on the user interfaces (like the help menu).
For users that are using older versions (0.90, 0.91, or 0.92) we strongly recommend moving to this version. As of 0.92.3 several fixes made the core operations much more stable.