Generated IDs are not always freed

Project:Virtual Combat Cards
Version:1.3.0
Component:Code
Category:bug report
Priority:normal
Assigned:Nebulorum
Status:closed
Description

In some conditions generated IDs are kept active. This can cause loading of a new party to use new IDs, even thought they should reuse the previous IDs. Another problem that seems related, in some condition monsters with IDs are not loaded correctly.

Probable fix is to re-factor ID generator and associate it with the combatant roster.

#2

Version:0.90» 1.8.x-dev
Status:active» patch (ready to commit)

I investigated the problem and it is related to undo and redo not freeing or blocking the ID for the Combatant. The fix has been included in the tracker refactor being done for version 1.3.

#3

Version:1.8.x-dev» 1.3.0
Status:patch (ready to commit)» fixed

Fixed on version 1.3.0.

#4

Status:fixed» closed

Automatically closed -- issue fixed for two weeks with no activity.