Delayed creature results in a deadlock
Submitted by Merlin on Sun, 2009-04-26 21:37.
| Project: | Virtual Combat Cards Project |
| Version: | 0.92.0 |
| Component: | Code |
| Category: | bug report |
| Priority: | critical |
| Assigned: | Nebulorum |
| Status: | closed |
Description
When I delay an characters action everything is fine unless I delay to the end of the round at which time no action can be taken other than to "begin combat" a second time. This results in redoing initiative which isn't correct or desirable.
Otherwise you seem to have a nice start to a Battle Table alternative and are certainly ahead of WoC. :)
#1
Same found here.. attached is screen shot of scenario.
#2
Found the reason, #59: Have End Round always available introduced a change in the logic of the buttons and it does not handle "Delaying" characters properly. I will fix is release a quick patch as soon as possible. Stay tuned.
#3
Thank you. :-)
#4
It was a very basic mistake in the code. I was checking "End Round" availability against the wrong operation. It is now fixed, and since this is pretty basic I'll post a new release 0.92.1
#5
Thanks! I'm very impressed with the responsiveness!
#6
Thanks for the update!
Tested and works fine for me now.
#7
Automatically closed -- issue fixed for two weeks with no activity.