Six months with VCC

Virtual Combat Cards is nearing half a year of life. So far last release has been downloaded more than 700 times, and the last patch has been downloaded 190 times. More importantly, users have been requesting features, and reporting problems. Progress this last month has been a bit slower than I expected. But nevertheless things are moving on. I have gotten through the necessary procedures to get VCC released as an Open-Source project.

Version 0.90.0 is getting old and while 1.0.0 is not ready, I have decided to release a new Full Install version (coming soon). It will include all the previous patches and a new way to update VCC. The current split release model is used just to avoid having to download 3MB of libraries once you have them, but this makes it hard for users. The new release will address this. Once you get the new version you will be able to update it using VCC itself.

Now that the legal requirements have been covered to get VCC open source, I’m choosing the license model and for a home for the source code. It will probably be released under GNU Public License (GPL) and hosted in some of the public sites (Google Code or Source-Forge). I’m still pondering on this, so inputs are welcome. One alternative is to leave it where it currently is (on this site). We’ll see.

With the new release and open-source sorted out, works on the 1.0.0 release will continue. The main goal is to have a new data format that will allow for more information, such as: text and remainder with the combatant data, battle save and restore, reminders for conditions, etc. Hopefully as an open-source project more people will be willing to contribute.

I'm using google code for a

I'm using google code for a project of mine, and it's quite good.